Mid-July Patch NotesMid-July Patch Notes

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Nuove Skin nello Store

  • Mythic Cassiopeia
  • Muay Thai Lee Sin

PvP.net v1.63

  • Aggiornamenti per il Matchmaking
    • Giocatori di livello inferiore al 30 incontreranno raramente giocatori di livello 30
    • Migliorato l’algoritmo per i gruppi di 4 persone
    • Migliorato l’algoritmo per i gruppi composti da giocatori con Rating molto diverso
    • L’accoppiamento per le Ranked Solo/Duo Queue ora impone un massimo di 1 gruppo di due persone per squadra
  • Migliorato il seeding per i Ranked Team composti da giocatori con Rating personale elevato
  • Il Profilo ora mostra il più alto punteggio dei Ranked Team che va a sostituire il vecchio rating

League of Legends v1.0.0.143
Zyra, Rise of the Thorns

  • Essendo in attesa del completamento di alcuni test sul server PBE, Zyra verrà rilasciata più in là.

Akali

  • Bug Risolto: la descrizione di Mark of the Assassin specifica correttamente l’ammontare di Energy recuperata

Amumu

  • Bug Risolto: Il raggio di Despair apparirà quando il cursore passa sull’icona dell’abilità

Corki

  • Bug Risolto: L’indicatore della distanza di Valkyrie adesso scala con la distanza scelta da Corki.

Evelynn (Remake)

  • Shadow Walk (Passiva)
    • Evelynn sparisce nell’ombra. Può essere avvistata solo da Campioni vicini o dalla True Sight
    • Mentre è invisibile, Evelynn rigenera 1% del suo Mana ogni secondo
    • Evelynn torna visibile per 8 secondi se utilizza abilità, subisce danno o causa danno
  • Hate Spike
    • 19/23/27/31/35 Mana, 1.5 secondo di Cooldown
    • Evelynn evoca una linea di spine che danneggiano i nemici, causa 40/60/80/100/120 (+0.45 Ability Power) (+0.4 bonus Attack Damage) danno magico
    • Hate Spike prioritizza l’ultimo bersaglio colpito da Evelynn
  • Dark Frenzy
    • Nessun Costo, 20 second Cooldown
    • Passiva: Le abilità offensive le conferiscono 4/8/12/16/20 Movement Speed per 3 secondi ogni volta che danneggiano un avversario (cumulabile 4 volte)
    • Attiva: Evelynn annulla tutti gli Slow e guadagna 30/40/50/60/70% Movement Speed per 3 secondi
    • Le Kill azzerano il cooldown di Dark Frenzy
  • Ravage
    • 50/55/60/65/70 Mana, 9 secondi di Cooldown
    • Evelynn colpisce un bersaglio 2 volte, causando 35/60/85/110/135 (+0.5 Ability Power) (+0.4 bonus Attack Damage) danno magico per ogni colpo
    • Evelynn guadagna 60/75/90/105/120% Attack Speed per 3 secondi
  • Agony’s Embrace
    • 100 Mana, 150/120/90 secondi di Cooldown
    • Evelynn impala tutti i nemici in un’area, causando il 15/20/25% (+1% per 50 Ability Power) dei loro HP massimi e rallentandoli del 30/50/70% per 2 secondi
    • Evelynn assorbe il loro dolore, guadagnando uno scudo per 6 secondi con 150/225/300 HP per ogni Campione colpito

Gangplank

  • Parrrley
    • Se uccide il bersaglio restituisce metà del mana utilizzato

Garen

  • Perseverance
    • Aggiunto un’icona per mostrare il tempo necessario all’attivazione

Gragas

  • Bug Risolto: Body Slam non si blocca più se incontra ostacoli artificiali (es: Crystalliza di Anivia)

Graves

  • Smokescreen
    • Riduzione vista ridotta a 675 da 800

Jax

  • Bug Risolto: la componente di dodge Counter Strike funziona contro Shen

Kassadin

  • Riftwalk
    • Danno ridotto a 60/70/80 da 60/90/120
    • Ability Power ratio aumentato a 0.8 da 0.5

Malphite

  • Ground Slam
    • Rateo Armor ridotto al 30% da 50%
    • Ora ha un rateo AP di 0.2
    • Riduzione Attack Speed ridotta a 3 secondi da 4

Malzahar

  • Summon Voidling (Passiva)
    • Voidlings prioritizzano i nemici attaccati da Malzahar se Malefic Vision non è attiva
    • Migliorata la loro IA ed i loro movimenti
    • Voidlings si nasconderanno senza attaccare se Malzahar è fermo in un cespuglio
    • Aggiunta un’animazione per il comando /dance
  • Call of the Void
    • Ritardo ridotto a 0.6 secondi
    • Causa danno con un solo colpo anzichè due separati
    • Garantisce visione dell’area tra i due portali
    • Causa danno ai nemici intorno le due estremità del portale
  • Null Zone
    • Tempo di evocazione cancellato – Malzahar può usare l’abilità in movimento
    • Il danno ora inizia dopo 0.25 secondi l’utilizzo dell’abilità
  • Nether Grasp
    • Malzahar ignora ordine che cancellerebbero l’abilità per i primi 0.5 secondi di Nether Grasp
    • Voidlings prioritizzano i campioni immobilizzati da Nether Grasp

Mordekaiser

  • Bug Risolto: Children of the Grave attira il fuoco delle Torri con il danno iniziale

Morgana

  • Black Shield
    • Cooldown aumentato a 23/21/19/17/15 secondi da 15
    • Raggio aumentato a 750 da 600
  • Soul Shackles
    • Il raggio del collegamento ora è più accurato (si aggiornerà ogni 0.25 secondi anzichè 0.5 secondi)

Nocturne

  • Shroud of Darkness
    • Durata ridotta a 1.5 secondi da 2
  • Paranoia
    • Cooldown aumentato a 180/140/100 secondi da 160/130/100
    • Aggiornata la descerizione di Umbra Blades

Nunu

  • Bug Risolto: Visionary non funzionava correttamente se venivano conferiti livelli ad un’abilità prima di usarla

Orianna

  • General
    • Bug Risolto: Raggio d’attacco è di 525 in ogni situazione.
  • Command: Attack
    • Ability Power ratio aumentato a 0.5 da 0.4
  • Command: Shockwave
    • Bug Risolto: Stunnerà i Campioni in movimento.

Sejuani

  • Bug Risolto: Arctic Assault non è più interrotto da ostacoli artificiali (es: Crystallize di Anivia)

Sona

  • Generale
    • Velocità del proiettile aumentata a 2000 da 1500
    • Durata delle Aure ridotta ad 1 secondo da 2
    • Cooldown globale ridotto a 0.5 secondi da 2
  • Power Chord
    • Power Chord riazzera l’animazione d’attacco per poterlo utilizzare immediatamente
  • Crescendo
    • Causa danno immediatamente
    • Bug Risolto: Cleanse non negherà più parte del danno

Shen

  • Ki Strike
    • Danno ridotto a 4 + 4 per livello da 4 + 6 per livello

Teemo

  • Camouflage (Passiva)
    • Bug Risolto: Teemo ottiene l’Attack Speed immediatamente una volta fuori dall’invisibilità

Tristana

  • Explosive Shot
    • Bug Risolto: il danno della passiva non è più attivato dalle abilità
    • Bug Risolto: la descrizione mostrerà il corretto rateo AP

Twitch (Remade)

  • Stats
    • Raggio aumentato a 550 da 500
    • HP di Base aumentati a 389 da 356
    • HP per livello aumentati a 81 da 78
    • Mana di Base aumentato a 220 da 180
    • Mana per livello aumentato a 40 da 35
    • Attack Damage ridotto a 47 da 51.56
    • Attack Damage per livello  ridotto a 3 da 3.3
    • Migliorata l’animazione d’attacco
  • Deadly Venom (Passiva)
    • Danno ridotto a 12/24/36/48 per stack da 15/30/45/60
  • Ambush
    • 60 Mana, 16 secondi di Cooldown
    • Dopo 1.25 secondi, Twitch diviene invisibile per 4/5/6/7/8 secondi ed ottiene 20% Movement Speed. Twitch guadagna 30/40/50/60/70% Attack Speed per 5 secondi al termine dell’invisibilità
  • Venom Cask
    • 50 Mana, 13/12/11/10/9 secondi di Cooldown
    • Twitch lancia un barile pieno di veleno che rallenta gli avversari del 25/30/35/40/45% per 3 secondi ed applica 2 stack di Deadly Venom
  • Expunge
    • 70/75/80/85/90 Mana, 12/11/10/9/8 secondi di Cooldown
    • Causa 20/35/50/65/80 più 15/20/25/30/35 (+0.2 Ability Power) (+0.25 bonus Attack Damage) per stack di Deadly Venom come danno fisico
    • Non rimuove le stack di Deadly Venom
  • Spray and Pray
    • 100/125/150 Mana, 120/110/100 secondi di Cooldown
    • Gli attacchi di Twitch diventando penetranti e guadagnano 300 di raggio bonus, e Twitch ottiene 20/28/36 Attack Damage. Ogni colpo causa 20% danno ridotto per ogni bersaglio colpito fino ad un minimo del 40%. Dura 7 secondi.

Urgot

  • Acid Hunter
    • Danno modificato in 50/80/110/140/170 (+1.2 bonus Attack Damage) da 10/40/70/100/130 (+0.85 Attack Damage totale )
    • Raggio dei missili a ricerca ridotto a 1200 da 1500
    • Bug Risolto: Il raggio al livello 1 non è più maggiore rispetto agli altri livelli
  • Noxian Corrosive Charge
    • Cooldown aumentato a 15/14/13/12/11 secondi da 11
    • Raggio ridotto a 900 da 950
  • Hyper-Kinetic Position Reverser
    • Ragigio ridotto a 550/700/850 da 700/775/850

Vladimir

  • Sanguine Pool
    • La velocità bonus svanisce man mano.

Xerath

  • Arcane Barrage
    • Ridotto il ritardo a 0.5 secondi da 0.875 secondi
    • L’indicatore visivo apparirà all’inizio della barra anzichè alla fine

Xin Zhao (Remade)

  • Stats
    • Attack Speed aumentato a 0.672 da 0.658
    • Attack Speed per livello aumentato a 2.7% da 2.5%
  • Challenge (Passiva)
    • Xin Zhao sfida l’avversario con i suoi attacchi ed Audacious Charge, riducendone l’Armor del 15% per 3 secondi. Un solo avversario può essere sfidato alla volta.
  • Three Talon Strikes
    • Riduce il cooldown delle altre abilità di 1 secondo per ogni colpo
    • Attack Damage ratio aumentato a 1.2 da 1.0
    • Cooldown ridotto a 9/8/7/6/5 secondi da 10
  • Battle Cry
    • Passiva: Cura Xin Zhao di 26/32/38/44/50 (+0.7 Ability Power) ad ogni terzo attacco
    • Non riduce più il cooldown delle altre abilità
    • Cooldown ridotto a 16/15/14/13/12 secondi da 24/22/20/18/16
    • Costo aumentato a 40 da 35
  • Audacious Charge
    • Ora sfida l’avversario
    • Danno aumentato a 70/115/160/205/250 (+0.6 Ability Power) da 70/110/150/190/230 (+0.4 Ability Power)
    • Slow aumentato a 25/30/35/40/45% da 20/25/30/35/40%
    • Durata aumentata a 2 secondi da 1.5
    • Raggio ridotto a 600 da 650
    • Cooldown ridotto a 13/12/11/10/9 secondi da 16/15/14/13/12
  • Crescent Sweep
    • Lancia via tutti i nemici non affetti da Challenge
    • Ha un rateo AD bonus pari a 1.0
    • Cooldown aumentato a 100/90/80 secondi da 75
    • Armor e Magic Resist bonus modificati in 15/20/25 per campione colpito da 25 + 7/10/13 per campione colpito
    • Nuovi effetti grafici

Yorick

  • Bug Risolto: Unholy Covenant (Passiva) non ridurrà più il True Damage

Ziggs

  • Satchel Charge
    • Cooldown ridotto a 26/24/22/20/18 secondi da 30/27/24/21/18

Summoner’s Rift

  • Raggio visivo delle torri esterne aumentato a 1095 da 800

Twisted Treeline

  • Il Drago su Twisted Treeline ha lo stesso annuncio che avviene per la Summoner’s Rift

Items

  • Heart of Gold
    • HP ridotti a 200 da 250
  • Ionic Spark
    • Aggiunto un contatore per mostrare quando sarà attiva la passiva
  • Philosopher’s Stone
    • Health Regen per 5 secondi ridotto a 15 da 18
  • Avarice Blade, Heart of Gold, Kage’s Lucky Pick, e Philospher’s Stone mostreranno nella descrizione l’ammontare di gold generato

Co-op vs. AI

  • Ora i bot si accorgeranno quando fanno i deficienti sotto la tua torre
  • Cambiata la logica di quando i bot tornano in base, per non farti accorgere che in realtà gli oggetti li trovano per terra e non li comprano
  • I Bot della Dominion non saranno più spaventati dai fantasmi
  • I Bot di livello Beginner si compoteranno come i giocatori veri, se ne fregano dei compagni e scappano
  • Bug Risolto: qualcosa riguardo gli assist in lane
  • Nuova item build per Ashe così vi farà a pezzi
  • Master Yi non barerà più su Dominion acquistando la Bloodthirster

Generale

  • Aggiunti i ritratti pergli annunci del Baron e del Drago che si sentivano esclusi
  • Bug Risolto: niente più testo volante da Spettatore
  • Bug Risolto: niente più gold volanti quando ci si diverte a mandare avanti ed indietro il match
  • Risolto quel dannato bug del reconnect che affliggeva questo gioco da 4 anni, GRAZIE RIOT!
  • Quando cadi ti riconnetti da solo, e ci voleva tanto.

New Skins in the Store

  • • Mythic Cassiopeia
  • • Muay Thai Lee Sin

PvP.net v1.63

  • • New Matchmaking Upgrades
    • • Players who are under Level 30 are far less likely to face Level 30s
    • • Greatly improved matchmaking for premade groups of 4
    • • Matchmaking improved for highly skilled players trying to queue with lower skilled friends
    • • Matchmaking in Ranked Solo/Duo Queue now restricts the number of duo queue pairings on each team to 1 per team
  • • Improved initial seeding for Ranked Teams composed of skilled Ranked Solo/Duo players
  • • Summoner Profiles now display the highest Ranked Team rating, instead of Arranged Team ratings

League of Legends v1.0.0.143

Zyra, Rise of the Thorns

  • • Pending the completion of some further testing on PBE, Zyra will be released at a future date.

Akali

  • • Fixed: Mark of the Assassin’s tooltip now states the correct Energy return amount

Amumu

  • • Fixed: Despair now displays a range indicator when hovered over

Corki

  • • Fixed: Valkyrie’s targeting indicator now scales with distance from Corki

Evelynn (Remade)

  • • Shadow Walk (Passive)
    • • Evelynn fades away into the shadows. She can only be seen by nearby enemy Champions or true sight
    • • While in stealth, Evelynn regenerates 1% of her max Mana every second
    • • Casting spells, taking damage, or dealing damage unstealths Evelynn for 8 seconds
  • Hate Spike
    • • 19/23/27/31/35 Mana, 1.5 second Cooldown
    • • Evelynn fires a line of spikes through a nearby enemy, dealing 40/60/80/100/120 (+0.45 Ability Power) (+0.4 bonus Attack Damage) magic damage to all enemies in its path
    • • Hate Spike prioritizes what Evelynn has attacked recently
  • Dark Frenzy
    • • No Cost, 20 second Cooldown
    • • Passive: Evelynn’s spell hits on enemy Champions grant her 4/8/12/16/20 Movement Speed for 3 seconds (effect stacks up to 4 times)
    • • Active: Evelynn removes all slows affecting her and gains 30/40/50/60/70% Movement Speed for 3 seconds
    • • Champion kills and assists refresh Dark Frenzy’s cooldown
  • Ravage
    • 50/55/60/65/70 Mana, 9 second Cooldown
    • Evelynn slashes a target enemy 2 times, dealing 35/60/85/110/135 (+0.5 Ability Power) (+0.4 bonus Attack Damage) magic damage with each strike
    • Evelynn then gains 60/75/90/105/120% Attack Speed for 3 seconds
  • Agony’s Embrace
    • • 100 Mana, 150/120/90 second Cooldown
    • • Evelynn impales all enemies in the targeted area, dealing 15/20/25% (+1% per 50 Ability Power) of their maximum Health in magic damage and slowing their Movement Speed by • 30/50/70% for 2 seconds
    • • Evelynn siphons their pain, gaining a 150/225/300 health shield for each enemy Champion hit which lasts up to 6 seconds

Gangplank

  • Parrrley
    • Now refunds half the mana cost if Parrrley kills the target

Garen

  • • Perseverance
    • • Added a buff timer to show when Perseverance will reactivate

Gragas

  • • Fixed: Body Slam no longer stops when encountering created terrain (ex: Anivia’s Crystallize)

Graves

  • • Smokescreen
    • • Sight reduction range reduced to 675 from 800

Jax

  • • Fixed: Counter Strike’s dodge component now works properly against Shen

Kassadin

  • • Riftwalk
    • • Damage reduced to 60/70/80 from 60/90/120
    • • Ability Power ratio increased to 0.8 from 0.5

Malphite

  • • Ground Slam
    • • Armor ratio reduced to 30% from 50%
    • • Now has a 0.2 Ability Power ratio
    • • Attack Speed reduction duration reduced to 3 seconds from 4

Malzahar

  • • Summon Voidling (Passive)
    • • Voidlings prioritize enemies Malzahar is autoattacking if Malefic visions isn’t present
    • • Voidling pathing and general AI improved
    • • Voidlings will now hide in brush and won’t attack if Malzahar is in brush and not in combat
    • • Voidling dance animation added
  • • Call of the Void
    • • Delay is now consistent at 0.6 seconds
    • • Now deals damage in a single hit – rather than two separate hits
    • • Now grants vision along the entire line path – rather than only at the two end points
    • • Now deals damage to units surrounding the end points
  • • Null Zone
    • • Cast time removed – Malzahar may now cast this ability while moving
    • • Damage now starts 0.25 seconds after casting the ability
  • • Nether Grasp
    • • Malzahar ignores orders that would cancel his ultimate within the first 0.5 seconds of Nether Grasp
    • • Voidlings prioritize champions immobilized in Nether Grasp above all other priorities

Mordekaiser

  • • Fixed: Children of the Grave’s initial damage now correctly draws turret aggro

Morgana

  • • Black Shield
    • • Cooldown increased at earlier ranks to 23/21/19/17/15 seconds from 15 at all ranks
    • • Cast range increased to 750 from 600

    • Soul Shackles

    • • Leash range is now more accurate (now updates every 0.25 seconds from 0.5 seconds)

Nocturne

  • • Shroud of Darkness
    • • Shield duration reduced to 1.5 seconds from 2
  • • Paranoia
    • • Cooldown increased at earlier ranks to 180/140/100 seconds from 160/130/100
    • • Updated Umbra Blades tooltip

Nunu

  • • Fixed: Visionary will now grant free cost spells even if spells were ranked up while the Visionary buff was already active

Orianna

  • • General
    • • Fixed: Attack Range is now 525 at all times.
  • • Command: Attack
    • • Ability Power ratio increased to 0.5 from 0.4
  • • Command: Shockwave
    • • Fixed: Now stuns enemies that were in the middle of a movement skill.

Sejuani

  • • Fixed: Arctic Assault no longer stops when encountering created terrain (ex: Anivia’s Crystallize)

Sona

  • • General
    • • Basic attack and Power Chord missile speeds increased to 2000 from 1500
    • • Aura persistence duration reduced to 1 second after deactivation from 2
    • • Global cooldown reduced to 0.5 seconds from 2
  • • Power Chord
    • • Power Chord now resets your attack timer so you can use it immediately
  • • Crescendo
    • • Now deals all its damage instantly, rather than over time
    • • Fixed: Opponents can no longer Cleanse the damage portion of Crescendo

Shen

  • • Ki Strike
    • • Damage reduced to 4 + 4 per level from 4 + 6 per level

Teemo

  • • Camouflage (Passive)
    • • Fixed: Teemo now gains the Attack Speed buff instantly after leaving invisibility

Tristana

  • • Explosive Shot
    • • Fixed: Passive damage no longer activates from spell damage
    • • Fixed: Tooltip now reflects the Ability Power ratio

Twitch (Remade)

  • • Stats
    • • Attack Range increased to 550 from 500
    • • Base Health increased to 389 from 356
    • • Health per level increased to 81 from 78
    • • Base Mana increased to 220 from 180
    • • Mana per level increased to 40 from 35
    • • Base Attack Damage reduced to 47 from 51.56
    • • Attack Damage per level reduced to 3 from 3.3
    • • Attack animation improved
  • • Deadly Venom (Passive)
    • • Damage reduced to 12/24/36/48 per stack from 15/30/45/60
  • • Ambush
    • • 60 Mana, 16 second Cooldown
    • • After 1.25 seconds, Twitch becomes invisible for 4/5/6/7/8 seconds and gains 20% Movement Speed. Twitch gains 30/40/50/60/70% Attack Speed for 5 seconds after revealing himself
  • • Venom Cask
    • • 50 Mana, 13/12/11/10/9 second Cooldown
    • • Twitch hurls a cask full of venom to target area that slows targets by 25/30/35/40/45% for 3 seconds and adds 2 stacks of Deadly Venom
  • • Expunge
    • • 70/75/80/85/90 Mana, 12/11/10/9/8 second Cooldown
    • • Deals 20/35/50/65/80 plus 15/20/25/30/35 (+0.2 Ability Power) (+0.25 bonus Attack Damage) per stack of Deadly Venom as physical damage to all nearby enemies affected by • Deadly Venom
    • • No longer removes Deadly Venom stacks
  • • Spray and Pray
    • • 100/125/150 Mana, 120/110/100 second Cooldown
    • • Twitch’s basic attacks become powerful piercing bolts with 300 bonus range, and Twitch gains 20/28/36 Attack Damage. Each bolt deals 20% less damage to subsequent targets down to a minimum of 40% damage. Lasts 7 seconds.

Urgot

  • • Acid Hunter
    • • Damage adjusted to 50/80/110/140/170 (+1.2 bonus Attack Damage) from 10/40/70/100/130 (+0.85 total Attack Damage)
    • • Lock-on missile cast range reduced to 1200 from 1500
    • • Fixed: Rank 1 range is no longer higher than the other ranks
  • • Noxian Corrosive Charge
    • • Cooldown increased to 15/14/13/12/11 seconds from 11 at all ranks
    • • Cast range reduced to 900 from 950
  • • Hyper-Kinetic Position Reverser
    • • Cast range reduced to 550/700/850 from 700/775/850

Vladimir

  • • Sanguine Pool
    • • Movement Speed bonus now decays over time

Xerath

  • • Arcane Barrage
    • • Reduced the delay between casting the spell and the impact to 0.5 seconds from 0.875 seconds
    • • The visual indicator for the ultimate will appear at the start of the cast bar instead of at the end

Xin Zhao (Remade)

  • • Stats
    • • Base Attack Speed increased to 0.672 from 0.658
    • • Attack Speed per level increased to 2.7% from 2.5%

    • Challenge (Passive)

    • • Xin Zhao challenges his target with his basic attacks and Audacious Charge, reducing their Armor by 15% for 3 seconds. Only one target can be challenged at a time.
  • • Three Talon Strikes
    • • Now reduces his other ability cooldowns by 1 second with each strike
    • • Attack Damage ratio increased to 1.2 from 1.0
    • • Cooldown reduced to 9/8/7/6/5 seconds from 10
  • • Battle Cry
    • • Passive: Heals Xin Zhao for 26/32/38/44/50 (+0.7 Ability Power) every third basic attack
    • • Active no longer reduces other abilities’ cooldowns
    • • Cooldown reduced to 16/15/14/13/12 seconds from 24/22/20/18/16
    • • Mana Cost increased to 40 from 35
  • • Audacious Charge
    • • Now challenges the target
    • • Damage increased to 70/115/160/205/250 (+0.6 Ability Power) from 70/110/150/190/230 (+0.4 Ability Power)
    • • Slow increased to 25/30/35/40/45% from 20/25/30/35/40%
    • • Slow duration increased to 2 seconds from 1.5
    • • Range reduced to 600 from 650
    • • Cooldown reduced to 13/12/11/10/9 seconds from 16/15/14/13/12
  • • Crescent Sweep
    • • Now knocks all unchallenged targets back
    • • Now has a 1.0 bonus Attack Damage ratio
    • • Cooldown increased to 100/90/80 seconds from 75
    • • Armor and Magic Resist bonus adjusted to 15/20/25 per champion hit from 25 + 7/10/13 per champion hit
    • • Now has a new particle

Yorick

  • • Fixed: Unholy Covenant (Passive) no longer reduces true damage

Ziggs

  • • Satchel Charge
    • • Cooldown reduced at earlier ranks to 26/24/22/20/18 seconds from 30/27/24/21/18

Summoner’s Rift

  • • Outer turret vision range increased to 1095 from 800

Twisted Treeline

  • • The Dragon on Twisted Treeline now has the same chat kill announcement as the Dragon on Summoner’s Rift

Items

  • • Heart of Gold
    • • Health reduced to 200 from 250
  • • Ionic Spark
    • • Added a counter to show when Ionic Spark will be charged
  • • Philosopher’s Stone
    • • Health Regen per 5 seconds reduced to 15 from 18
  • • Avarice Blade, Heart of Gold, Kage’s Lucky Pick, and Philospher’s Stone now have counters in their tooltip to indicate how much gold the item has generated over the course of the game

Co-op vs. AI

  • • Changed the way bots evaluate towers to better take into account minions and enemies
  • • Changed return to base logic for bots to make them more likely to heal and purchase items
  • • Dominion bots should now properly ignore invisible units when deciding to defend capture points
  • • Beginner bots are now less likely to assist each other during kill and retreat situations
  • • Fixed: Bot assist logic now works during the laning phase
  • • Updated Ashe Bot’s item build
  • • Master Yi Bot should now properly purchase Sanguine Blade on Dominion instead of The Bloodthirster

General

  • • Added character portraits to the Spectator-mode Dragon and Baron kill announcements
  • • Fixed: Spectator no longer occasionally causes floating text announcements to be permanently displayed throughout the game
  • • Fixed: When using time controls, gold numbers will no longer get stuck on the screen for some users
  • • Fixed several issues that occur when reconnecting, including ghost minions, invisible champions, untargetable towers, and strange store behavior
  • • When disconnected, the game will now attempt to reconnect automatically