Patch Notes 3.5 – BilanciamentoPatch Notes 3.5

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Akali

  • Mark of the Assassin
    • Danno iniziale ridotto a 35/55/75/95/115 da 45/70/95/120/145
    • Rateo Ability Power aumentato a 0.5 da 0.4
  • Shadow Dance
    • Essence of Shadow tempo di ricarica aumentato a 35/25/15 secondi da 25/20/15

Corki

  • Missile Barrage
    • Ora spara un Big One ogni 3° missile anzichè ogni 4°
    • Ricarica missili ridotta a  12/10/8 secondi da 12

Karma

  • Gathering Fire
    • Riduzione cooldown del Mantra aumentato a 2 secondi da 1/1.5/2
  • Inner Flame
    • L’area del danno ora sarà centrata intorno al luogo d’impatto.
  • Focused Resolve
    • Costo ridotto a 70/75/80/85/90 da 70/80/90/100/110
    • Ora applica l’effetto di Gathering Fire per tutta la durata dell’abilità, per compensare i tick di danno sono stati ridotti a 3
  • Inspire
    • Movement Speed durata aumentata a 1.5 secondi da 1.25
    • Risolto un errore nella descrizione che indicava uno scudo di 80/115/150/185/220 invece di 80/120/160/200/240
    • Mantra Bonus – Defiance
      • Movement Speed bonus normalizzata a 60% anzichè 20/30/40/50/60%
      • Raggio  aumentato a 700 da 600

Kayle

  • Divine Blessing
    • Raggio  ridotto a 900 da 1000
  • Intervention
    • Raggio  ridotto a 900 da 1200

Lux

  • Movement Speed ridotto a 330 da 340
  • Final Spark
    • Cooldown aumentato a 80/65/50 secondi da 80/60/40

Morgana

  • Dark Binding
    • Costo ridotto a 50/60/70/80/90 da 60/75/90/105/120
  • Soul Shackles
    • Costo ridotto a 100 da 100/150/200

Nami

  • Tidal Wave
    • Raggio aumentato a 2750 da 2500
    • Cooldown ridotto a 120/110/100 secondi da 140/120/100
    • Costo ridotto a 100 da 100/150/200

Nautilus

  • Armor aumentato a 19 da 15
  • Titan’s Wrath
    • Cooldown ridotto a 22/21/20/19/18 secondi da 26/24/22/20/18

Nunu

  • Absolute Zero
    • Cooldown ridotto a 110/100/90 secondi da 150/120/90
    • Costo ridotto a 100 da 150

Quinn

  • Harrier
    • Valor marchia i bersagli più frequentemente
    • I bersagli sono marchiati immediatamente nel momento in cui valor li tocca
  • Vault
    • Quinn atterra più vicina al suo bersaglio quandoutilizza Vault da molto lontano

Urgot

  • Acid Hunter / Noxian Corrosive Charge
    • Mostra il raggio del missile a ricerca se c’è un nemico disponibile nelle vicinanze

Volibear

  • Rolling Thunder
    • Movement Speed bonus verso i nemici modificato in 30/35/40/45/50% da 45%

Oggetti

  • Spirit of the Ancient Golem
    • Nuova combinazione: Spirit Stone + Kindlegem + 450 gold = 2000 gold (costo ridotto da 2300 gold)
    • Non da più +30 Armor
    • Ora da +10% riduzione cooldown
  • Spirit of the Elder Lizard
    • Nuova combinazione: Spirit Stone + Long Sword + Long Sword + 500 gold = 2000 gold (costo ridotto da 2300 gold)
    • Attack Damage ridotto a 45 da 50
  • Seraph’s Embrace
    • Costo dell’attiva ridotto a 20% del mana attuale dal 25%
    • Scudo modificato in 20% del mana attuale + 150 da 25% del mana attuale
  • Muramana
    • Danno dell’attiva modificato in Danno Fisico da Magico.

Akali

As an assassin, Akali should be a champion with high risk and high reward. These changes increase her early game risk while retaining her later game potential.

  • Mark of the Assassin
    • Initial damage reduced to 35/55/75/95/115 from 45/70/95/120/145
    • Mark detonation damage Ability Power ratio increased to 0.5 from 0.4
  • Shadow Dance
    • Essence of Shadow charge rate increased to 35/25/15 seconds from 25/20/15

Corki

  • Missile Barrage
    • Now fires a Big One every 3rd missile instead of every 4th
    • Missile charge rate reduced to 12/10/8 seconds from 12

Karma

These changes to Karma include several quality of life improvements and enhance her ability to generate multiple Mantras in well-executed fights.

  • Gathering Fire
    • Mantra cooldown reduction increased to 2 seconds at all levels from 1/1.5/2
  • Inner Flame
    • The detonation area now occurs at the actual point of missile impact instead of at the center of the initial target that is hit
  • Focused Resolve
    • Mana cost reduced to 70/75/80/85/90 from 70/80/90/100/110
    • Now applies Gathering Fire’s effect on each instance of damage dealt instead of only once on initial application, but now deals damage 3 times over the duration instead of 6
  • Inspire
    • Movement Speed duration increased to 1.5 seconds from 1.25
    • Fixed a bug where the tooltip stated the shield was 80/115/150/185/220 instead of its actual value of 80/120/160/200/240
    • Mantra Bonus – Defiance
      • Movement Speed bonus is now always 60% instead of 20/30/40/50/60% (based on Inspire’s current rank)
      • Ally shield / haste range increased to 700 from 600

Kayle

Previous to these changes, Kayle’s support spells could often be cast completely off-screen from her opponents. With these reduced ranges, it should be easier for opponents to anticipate her presence in fights.

  • Divine Blessing
    • Cast range reduced to 900 from 1000
  • Intervention
    • Cast range reduced to 900 from 1200

Lux

On top of her long range and wide array of defensive utility, Lux was also among the fastest ranged champions in the game. These changes force Lux to be more mindful of her timing and positioning as opponents now have more opportunities to capitalize on her mistakes.

  • Base Movement Speed reduced to 330 from 340
  • Final Spark
    • Cooldown increased to 80/65/50 seconds from 80/60/40

Morgana

  • Dark Binding
    • Mana cost reduced to 50/60/70/80/90 from 60/75/90/105/120
  • Soul Shackles
    • Mana cost reduced to 100 at all ranks from 100/150/200

Nami

  • Tidal Wave
    • Range increased to 2750 from 2500
    • Cooldown reduced to 120/110/100 seconds from 140/120/100
    • Mana cost reduced to 100 at all ranks from 100/150/200

Nautilus

  • Base Armor increased to 19 from 15
  • Titan’s Wrath
    • Cooldown reduced to 22/21/20/19/18 seconds from 26/24/22/20/18

Nunu

  • Absolute Zero
    • Cooldown reduced to 110/100/90 seconds from 150/120/90
    • Mana cost reduced to 100 from 150

Quinn

  • Harrier
    • Valor now marks targets slightly more frequently
    • Targets are now marked more immediately when Valor lands on the target
  • Vault
    • Quinn now lands closer to her target when using Vault from far away

Urgot

  • Acid Hunter / Noxian Corrosive Charge
    • Now displays Acid Hunter’s lock-on range while there is a visible, nearby enemy champion marked by Noxian Corrosive Charge

Volibear

Volibear was both an extremely powerful duelist as well as an almost guaranteed initiator for early skirmishes. In order to preserve his presence as a threatening fighter, these changes instead reduce Volibear’s ability to force engagements early on.

  • Rolling Thunder
    • Movement Speed bonus toward champions adjusted to 30/35/40/45/50% from 45% at all ranks

Items

  • Spirit of the Ancient Golem
    • New Recipe: Spirit Stone + Kindlegem + 450 gold = 2000 gold (total cost reduced from 2300 gold)
    • No longer grants +30 Armor
    • Now grants +10% Cooldown Reduction
  • Spirit of the Elder Lizard
    • New Recipe: Spirit Stone + Long Sword + Long Sword + 500 gold = 2000 gold (total cost reduced from 2300 gold)
    • Attack Damage reduced to 45 from 50
  • Seraph’s Embrace
    • Active Mana cost reduced to 20% current Mana from 25%
    • Active Shield adjusted to 20% of current Mana + 150 from 25% current Mana
  • Muramana
    • Toggle damage changed to physical from magic