PvP.net 1.66
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League of Legends v1.0.0.146
Akali
- Mark of the Assassin
- Risolto: Garantisce correttamente Energy quando il bersaglio viene ucciso tramite la passiva di Akali
Alistar
- General
- Movement Speed di Base ridotta a 300 da 305
- Headbutt
- Raggio ridotto a 600 da 650
Corki
- Hextech Shrapnel Shells
- Non beneficia più dai Critici
- Valkyrie
- Cooldown aumentato a 26/23/20/17/14 secondi da 20/18/16/14/12
- Missile Barrage
- Tempo di ricarica aumentato a 12 secondi da 10
Diana
- Generale
- HP regen ridotto a 7 da 10
- Aggiornato modello e splash art per la skin Dark Valkyrie Diana
- Crescent Strike
- Danno ridotto a 70/110/150/190/230 da 80/125/170/215/260
- Ability Power ratio ridotto a 0.7 da 0.8
- Pale Cascade
- Danno per sfera ridotto a 20/34/48/62/76 da 20/36/52/68/84
- Lunar Rush
- Cooldown aumentato a 25/20/15 secondi da 20/16/12
Evelynn
- Shadow Walk
- Raggio visibilità ridotto a 700 da 750
- Hate Spike
- Costo ridotto a 14/18/22/26/30 da 19/23/27/31/35
- Dark Frenzy
- Mentre è attivo Evelyn ignorerà le collisioni
- Cooldown ridotto a 15 secondi da 20
- Ravage
- Raggio aumentato a 225 da 185
- Agony’s Embrace
- Cooldown ridotto a 120/90/60 secondi da 120/100/80
Ezreal
- Mystic Shot
- Costo ridotto a 28/31/34/37/40 da 30/35/40/45/50
- Essence Flux
- Danno ridotto a 70/115/160/205/250 da 80/130/180/230/280
- Ability Power ratio aumentato a 0.8 da 0.7
- Larghezza ridotta a 80 da 120
Gragas
- Body Slam
- Velocità della carica ridotta a 900 da 1050
- Costo aumentato a 75 da 50
- Explosive Cask
- Cooldown aumentato a 100/90/80 secondi da 90/75/60
Graves
- General
- Attack Speed di Base ridotto a 0.625 da 0.638
- Quickdraw
- Attack Speed ridotto a 30/40/50/60/70% da 40/50/60/70/80%
Jarvan IV
- Demacian Standard
- Se utilizzato al di fuori del raggio attuale d’azione dell’abilità, lo stendardo sarà lanciato al limite del raggio in direzione del cursore.
Karthus
- Wall of Pain
- Eliminata la riduzione Armor
- Riduzione Magic Resist modificata in 15% anzichè 15/20/25/30/35
Katarina
- Voracity
- Riduzione cooldown per kill o assist aumentato a 15 secondi da 10 secondi
- Bouncing Blade
- Danno aumentato a 60/95/130/165/200 da 50/85/120/155/190
- Rateo Ability Power diminuito a 0.45 da 0.5
- Rateo Ability Power del Marchio ridotto a 0.15 da 0.2
- Sinister Steel
- Rateo Ability Power diminuito a 0.25 da 0.3
- Shunpo
- Danno aumentato a 60/85/110/135/160 da 40/70/100/130/160
- Cooldown ridotto a 12/10.5/9/7.5/6 da 14/12/10/8/6
- Risolto: La descrizione mostra il corretto valore per la riduzione del danno
Mordekaiser
- Aumentata la grandezza del suo modello
Nunu
- Ice Blast
- Durata dello Slow ridotta a 3 secondi da 4
Rengar
- Unseen Predator
- Pone Rengar sul bersaglio anziché leggermente più dietro.
- Bola Strike
- Risolto: Bola Strike non si attivava correttamente
Shen
- Shadow Dash
- Cooldown aumentato a 16/14/12/10/8 secondi da 10/9.5/9/8.5/8
Teemo
- Toxic Shot
- Risolto: Danno da veleno agisce correttamente con alti valori di Attack Speed
Twitch
- Expunge
- Danno Base aumentato a 40/50/60/70/80 da 20/35/50/65/80
- Costo ridotto a 50/60/70/80/90 da 70/75/80/85/90
- Spray and Pray
- Ridotto il tempo di esecuzione dell’animazione
Warwick
- Risolto: La passiva di Warwick presenta un’icona sulla barra, e cumulerà correttamente il proprio effetto
Oggetti
- Abyssal Scepter
- Raggio dell’aura ridotto a 600 da 1000
- I seguenti oggetti mostreranno una griglia quando si sistemerà una Ward all’interno di un cespuglio: Wriggle’s Lantern, Vision Ward, e Sight Ward
- I seguenti oggetti mostreranno il loro cooldown interno sull’icona dell’oggetto stesso anzichè tramite icona sulla barra dei buff: Maw of Malmortius, Hexdrinker, Banshee’s Veil, Guardian Angel, Sheen, Lichbane, Trinity Force, Tear of the Goddess, Archangel’s Staff, e Manamune
- Risolto: Le Ward avevano 20 di Attack Damage e qualcuno si lamentava di essere stato ucciso da una di esse.
PvP.net 1.66
- You can now disable notifications by using the new “Notification Suppression” feature in the Options menu
League of Legends v1.0.0.146
Akali
- Mark of the Assassin
- Fixed: Now correctly grants the Energy return when the target is killed by the magic damage from her passive
Alistar
- General
- Base Movement Speed reduced to 300 from 305
- Headbutt
- Cast range reduced to 600 from 650
Corki
- Hextech Shrapnel Shells
- No longer benefits from critical strikes
- Valkyrie
- Cooldown increased to 26/23/20/17/14 seconds from 20/18/16/14/12
- Missile Barrage
- Charge time for missiles increased to 12 seconds from 10
Diana
- General
- Base Health Regen reduced to 7 from 10
- Updated model and splash art for Dark Valkyrie Diana
- Crescent Strike
- Damage reduced to 70/110/150/190/230 from 80/125/170/215/260
- Ability Power ratio reduced to 0.7 from 0.8
- Pale Cascade
- Damage per orb reduced to 20/34/48/62/76 from 20/36/52/68/84
- Lunar Rush
- Cooldown increased to 25/20/15 seconds from 20/16/12
Evelynn
- Shadow Walk
- Detection radius reduced to 700 from 750
- Hate Spike
- Mana cost reduced to 14/18/22/26/30 from 19/23/27/31/35
- Dark Frenzy
- While active, Evelynn now ignores unit collision
- Cooldown reduced to 15 seconds from 20
- Ravage
- Cast range increased to 225 from 185
- Agony’s Embrace
- Cooldown reduced to 120/90/60 seconds from 120/100/80
Ezreal
- Mystic Shot
- Mana cost reduced to 28/31/34/37/40 from 30/35/40/45/50
- Essence Flux
- Damage reduced to 70/115/160/205/250 from 80/130/180/230/280
- Ability Power ratio increased to 0.8 from 0.7
- Width reduced to 80 from 120
Gragas
- Body Slam
- Charge speed reduced to 900 from 1050
- Mana cost increased to 75 from 50
- Explosive Cask
- Cooldown increased to 100/90/80 seconds from 90/75/60
Graves
- General
- Base Attack Speed reduced to 0.625 from 0.638
- Quickdraw
- Attack Speed reduced to 30/40/50/60/70% from 40/50/60/70/80%
Jarvan IV
- Demacian Standard
- When targeting a location outside of Demacian Standard’s range, Demacian Standard will now be cast at its maximum range in the direction of the targeted location
Karthus
- Wall of Pain
- No longer reduces Armor
- Magic Resist reduction adjusted to 15% instead of flat 15/20/25/30/35
Katarina
- Voracity
- Cooldown reduction on kill or assist increased to 15 seconds from 10 seconds
- Bouncing Blade
- Base damage increased to 60/95/130/165/200 from 50/85/120/155/190
- Ability Power Ratio decreased to 0.45 from 0.5
- Mark detonation Ability Power ratio reduced to 0.15 from 0.2
- Sinister Steel
- Ability Power Ratio decreased to 0.25 from 0.3
- Shunpo
- Damage increased to 60/85/110/135/160 from 40/70/100/130/160
- Cooldown reduced to 12/10.5/9/7.5/6 from 14/12/10/8/6
- Fixed: Tooltip now states the correct Damage Reduction amount (15%, not 20%)
Mordekaiser
- Increased the size of his model
Nunu
- Ice Blast
- Slow duration reduced to 3 seconds from 4
Rengar
- Unseen Predator
- Now leaps directly on top of the target instead of slightly behind them
- Bola Strike
- Fixed: Bola Strike will no longer fail to cast
Shen
- Shadow Dash
- Cooldown increased to 16/14/12/10/8 seconds from 10/9.5/9/8.5/8
Teemo
- Toxic Shot
- Fixed: Poison damage now works correctly at higher Attack Speeds
Twitch
- Expunge
- Base damage increased to 40/50/60/70/80 from 20/35/50/65/80
- Mana cost reduced to 50/60/70/80/90 from 70/75/80/85/90
- Spray and Pray
- Reduced cast frame to make his attacks more responsive
Warwick
- Fixed: Warwick’s passive now has a buff icon, and will work properly on consecutive hits
Items
- Abyssal Scepter
- Aura range reduced to 600 from 1000
- The following items will now display a targeting indicator to show whether you are placing a ward inside of a bush: Wriggle’s Lantern, Vision Ward, and Sight Ward
- The following items will now display their cooldown on the item itself, rather than with a buff: Maw of Malmortius, Hexdrinker, Banshee’s Veil, Guardian Angel, Sheen, Lichbane, Trinity Force, Tear of the Goddess, Archangel’s Staff, and Manamune
- Fixed: Wards no longer list that they have 20 Attack Damage