League of Legends v1.0.0.145

Rengar, the Pridestalker

  • Rengar sarà rilasciato con un aggiornamento successivo

Garen

  • General
    • Health Regen di base ridotto a 8.25 da 9.85
    • Health Regen per livello ridotto a 0.75 da 0.85
    • Attack Damage ridotto a 56 da 60.1
    • Attack Damage per livello aumentato a 3.5 da 3
  • Perseverance (Passiva)
    • Delay aumentato a 9 secondi da 7 secondi
    • Non sarà più disattivata dagli attachi dei minion avversari
    • Mostrerà gli HP rigenerati nella descrizione
  • Decisive Strike
    • Cooldown ridotto a 8 secondi a tutti i livelli da 12/11/10/9/8
    • Movement Speed aumentato a 35% a tutti i livelli da 15/20/25/30/35%
    • Movement Speed durata modificata in 1.5/2.25/3/3.75/4.5 secondi da 4 a tutti i livelli
    • Danno base aumentato a 30/55/80/105/130 da 30/45/60/75/90
    • Durata del Silence ridotta a 1.5/1.75/2/2.25/2.5 secondi da 2.5 a tutti i livelli
    • Rimuove Slow all’attivazione
    • Può causare danni critici
    • Durata del buff ridotta a 4.5 secondi da 6
    • Risolto: L’attacco successivo a Decisive Strike non avverrà più immediatamente
    • Risolto: Decisive Strike non si disattiva se Garen cancella un attacco
    • Durate l’uso di Decisive Strike Garen continuerà ad inseguire l’avversario
  • Courage
    • Modificata per aumentare passivamente Armor eMagic Resist del 20% invece di 0~25 in base alle uccisioni
    • Riduzione del Danno normalizzata al 30% da 20/24/28/32/36%
    • All’attivazione garantisce 30% Riduzione Crowd Control
    • Durata modificata in 2/3/4/5/6 secondi da 3/3/3/3/3
    • Cooldown modificato in 24/23/22/21/20 secondi da 30/27/24/21/18
  • Judgment
    • Danno modificato in 20/45/70/95/120 (+0.7/0.8/0.9/1.0/1.1 total Attack Damage) da 50/90/130/170/210 (+1.4 bonus Attack Damage)
    • Danno contro i minion aumentato a 75% da 50%
    • Non rimuove più gli Slow
    • Ignora le collisioni ma subisce un rallentamento del 20% quando attraversa i minion
    • Risolto: Judgment non impedisce più a Garen di compiere azioni per troppo tempo
  • Demacian Justice
    • Cooldown modificato in 160/120/80 secondi da 140/120/100

Gangplank

  • Remove Scurvy
    • Risolto: Remove Scurvy ora rimuove i Blind

Jayce

  • General
    • Migliorata la risposta degli attacchi quando si cambiava modalità

Katarina (Remake)

  • Voracity (Passiva)
    • Kill e Assist riducono il cooldown di Death Lotus di 10 secondi e azzerano quello delle altre abilità
  • Bouncing Blades
    • 10/9.5/9/8.5/8 secondi cooldown
    • Katarina lancia un coltello che causa 50/85/120/155/190 (+0.5 Ability Power) danno magico. Il coltello rimbalza sui 4 nemici più vicini subendo una penalità al danno del 10% con ogni rimbalzo
    • I nemici colpiti sono marchiati per 4 secondi. Katarina può attivare il marchio causando danno all’avversario che subità ulteriori 15/30/45/60/75 (+0.2 Ability Power) danni magici
  • Sinister Steel
    • 4 secondi cooldown
    • Lancia coltelli intorno a sè causando 40/80/120/160/200 (+0.5 bonus Attack Damage) (+0.35 Ability Power) danno magico. Se colpisce un Campione, Katarina ottiene 12/20/28/36/44% Movement Speed per 1 secondo
  • Shunpo
    • 14/12/10/8/6 secondi cooldown
    • Salta sul bersaglio. Causando 40/70/100/130/160 (+0.5 Ability Power) danno magico se si tratta di un nemico
    • All’attivazione Katarina ottiene 20% riduzione dei danni per 3 secondi
  • Death Lotus
    • 60/55/50 secondi cooldown
    • Diviene un tornado di lame, lanciando coltelli ai 3 Campioni più vicini causando 400/500/600 (+3 bonus Attack Damage) (+1.75 Ability Power) danno magico nell’arco di 2 secondi
    • I coltelli applicano Grievous Wounds, riducendo le cure del 50% per 3 secondi

Kayle

  • Righteous Fury
    • Ability Power ratio aumentato a 0.4 da 0.2

Pantheon

  • Aegis of Zeonia
    • Aumentata la velocità del salto
    • Ora pone Pantheon davanti il bersaglio anzichè sopra di esso

Shyvana

  • Dragon’s Descent
    • Risolto un bug per cui Dragon’s Descent si bloccava al primo utilizzo con una skin

Teemo

  • Toxic Shot
    • Danno all’impatto aumentato a 10/20/30/40/50 (+0.4 Ability Power) da 9/18/27/36/45 (+0.14 Ability Power)
    • Ability Power ratio del Veleno ridotto a 0.1 da 0.14
    • Risolto: Risolto un bug per cui il veleno durava più del dovuto
    • Risolto: i valori del danno si aggiorneranno automaticamente quando Teemo guadagna livelli nell’abilità

Varus

  • Piercing Arrow
    • Risolto: Piercing Arrow non scoccherà più frecce leggermente decentrate rispetto all’arco
    • Risolto: Piercing Arrow colpisce con più efficacia i bersagli sul limite del raggio
  • Blighted Quiver
    • Ability Power ratio per Blight aumentato a 0.02 per stack da 0.01
  • Chain of Corruption
    • Larghezza del proiettile aumentata a 100 da 60
    • Aumentata la visibilità
    • Raggio di diffusione aumentato a 550 da 450
    • Raggio di rottura aumentato a 600 da 550

Ziggs

  • Risolto: Satchel Charge’s timeout tone will now play properly

Zyra

  • General
    • Movement Speed di base ridotto a 300 da 310
    • Danno delle piante contro uno stesso bersaglio ridotto al 50% dal 75%
  • Rise of the Thorns (Passive)
    • Rimuove correttamente le abilità all’attivazione
  • Rampant Growth
    • Calpestare un seme non rompe più gli spell shield
    • Raggio delle piante aumentato leggermente
  • Grasping Roots
    • Modificate le texture dei viticci per essere più facili da vedere
    • Danno per livello diminuito a 60/95/130/165/200 (da 60/105/150/195/240)
  • Stranglethorns
    • Danno modificato in 180/265/350 da 200/300/400
    • Raggio ridotto a 700 da 800

General

  • Note per la Friend List
    • Saranno rilasciate in un aggiornamento futuro
  • Aggiornate le descrizioni di Cho’Gath
  • L’HUD per HP e Mana mostrerà la rigenerazione al secondo anzichè per 5 secondi
  • L’opzione per il Reset dell’HUD riporterà corretamente l’interfaccia alle proporzioni originali
  • Risolto: Eliminato ogni riferimento al Life Steal per le Wraith

Proving Grounds

  • Torrette del Nexus
    • Quantità aumentata di nuovo a 2 da 1
    • HP ridotti di  900
    • Armor ridotta di 20
    • Attack Damage ridotto di 30

League of Legends v1.0.0.145

Rengar, the Pridestalker

  • Pending the completion of some further testing on PBE, Rengar will be released at a future date

Garen

  • General
    • Base Health Regen reduced to 8.25 from 9.85
    • Health Regen per level reduced to 0.75 from 0.85
    • Base Attack Damage reduced to 56 from 60.1
    • Attack Damage per level increased to 3.5 from 3
  • Perseverance (Passive)
    • Delay increased to 9 seconds from 7 seconds
    • No longer deactivates when damaged by lane minions
    • Now displays the Health Regen gained in the tooltip
  • Decisive Strike
    • Cooldown reduced to 8 seconds at all ranks from 12/11/10/9/8
    • Movement Speed increased to 35% at all ranks from 15/20/25/30/35%
    • Movement Speed duration adjusted to 1.5/2.25/3/3.75/4.5 seconds from 4 at all ranks
    • Base damage increased to 30/55/80/105/130 from 30/45/60/75/90
    • Silence duration reduced to 1.5/1.75/2/2.25/2.5 seconds from 2.5 at all ranks
    • Now removes slows on activation
    • Can now critically strike again
    • Buff duration reduced to 4.5 seconds from 6
    • Fixed: Garen’s next basic attack after Decisive Strike no longer occurs unusually quickly
    • Fixed: Decisive Strike is no longer consumed if Garen fails to finish attacking
    • While performing Decisive Strike, Garen now continues to follow his target if they are moving
  • Courage
    • Changed to passively increase Armor and Magic Resist by 20% rather than 0 to 25 based on kills
    • Damage reduction adjusted to 30% from 20/24/28/32/36%
    • Active now additionally grants 30% Crowd Control Reduction
    • Duration adjusted to 2/3/4/5/6 seconds from 3/3/3/3/3
    • Cooldown adjusted to 24/23/22/21/20 seconds from 30/27/24/21/18
  • Judgment
    • Damage adjusted to 20/45/70/95/120 (+0.7/0.8/0.9/1.0/1.1 total Attack Damage) from 50/90/130/170/210 (+1.4 bonus Attack Damage)
    • Damage dealt to minions increased to 75% from 50%
    • No longer removes slows on activation or reduces the duration of incoming slows while active
    • Ignores unit collision during Judgment but takes a 20% Movement Speed penalty when spinning through minions
    • Fixed: Judgment no longer locks out Garen from taking other actions longer than intended
  • Demacian Justice
    • Cooldown adjusted to 160/120/80 seconds from 140/120/100

Gangplank

  • Remove Scurvy
    • Fixed: Remove Scurvy now removes Blinds

Jayce

  • General
    • Improved the responsiveness of his basic attacks, primarily in Hammer stance
    • Fixed: The first basic attack after swapping to Mercury Cannon is now more responsive

Katarina (Gameplay and Art Remake)

  • Voracity (Passive)
    • Champion kills or assists reduce Death Lotus’s cooldown by 10 seconds and refresh basic abilities
  • Bouncing Blades
    • 10/9.5/9/8.5/8 second cooldown
    • Katarina throws a dagger which deals 50/85/120/155/190 (+0.5 Ability Power) magic damage. The dagger bounces to the 4 closest enemies dealing 10% less damage with each bounce
    • Enemies hit are marked for 4 seconds. Katarina’s basic attacks or spells will consume the mark dealing 15/30/45/60/75 (+0.2 Ability Power) magic damage
  • Sinister Steel
    • 4 second cooldown
    • Whirls daggers in a circle dealing 40/80/120/160/200 (+0.5 bonus Attack Damage) (+0.35 Ability Power) magic damage. If she hits an enemy Champion, Katarina gains 12/20/28/36/44% Movement Speed for 1 second
  • Shunpo
    • 14/12/10/8/6 second cooldown
    • Moves to a target’s location. Deals 40/70/100/130/160 (+0.5 Ability Power) magic damage if the target is an enemy
    • After using Shunpo, Katarina gains 20% damage reduction for 3 seconds
  • Death Lotus
    • 60/55/50 second cooldown
    • Becomes a flurry of blades, throwing daggers at the closest 3 enemy Champions dealing 400/500/600 (+3 bonus Attack Damage) (+1.75 Ability Power) magic damage over 2 seconds
    • Daggers apply Grievous Wounds, reducing incoming healing by 50% for 3 seconds

Kayle

  • Righteous Fury
    • Ability Power ratio increased to 0.4 from 0.2

Pantheon

  • Aegis of Zeonia
    • Slight increase in the speed of the jump
    • Now places Pantheon slightly in front of the target instead of directly on top of the enemy

Shyvana

  • Dragon’s Descent
    • Fixed a bug where Dragon’s Descent would hitch on initial use when using skins

Teemo

  • Toxic Shot
    • Damage on impact increased to 10/20/30/40/50 (+0.4 Ability Power) from 9/18/27/36/45 (+0.14 Ability Power)
    • Poison Ability Power ratio reduced to 0.1 from 0.14
    • Fixed: Fixed a bug where the poison was lasting longer than intended
    • Fixed: Damage values will now update correctly when Teemo hits a unit with a lower level Toxic Shot poison

Varus

  • Piercing Arrow
    • Fixed: Piercing Arrow no longer sometimes fires from a point above his bow
    • Fixed: Piercing Arrow now more reliably hits targets at the end of its range
  • Blighted Quiver
    • Ability Power ratio on Blight stack detonation increased to 0.02 per stack from 0.01
  • Chain of Corruption
    • Missile width increased to 100 from 60
    • Increased missile visibility
    • Spread range from primary target to nearby targets increased to 550 from 450
    • Tendril break range increased to 600 from 550

Ziggs

  • Fixed: Satchel Charge’s timeout tone will now play properly

Zyra

  • General
    • Base movement speed reduced to 300 (from 310)
    • When multiple plants attack the same target, additional plants deal 50% damage (from 75% damage)
  • Rise of the Thorns (Passive)
    • Now properly cancels spell casts upon activation
  • Rampant Growth
    • Destroying a seed no longer breaks spell shields
    • Plant selection radius increased slightly
  • Grasping Roots
    • Modified the vine particle to be easier to see
    • Damage per level decreased to 60/95/130/165/200 (from 60/105/150/195/240)
  • Stranglethorns
    • Damage reduced to 180/265/350 (from 200/300/400)
    • Cast range reduced to 700 (from 800)

General

  • Friend List notes
    • Pending the completion of some further testing on PBE, Friend List notes will be released at a future date
  • Updated tooltips for Cho’Gath
  • The main HUD health and mana bars will now display regen per second as opposed to regen per 5 seconds
  • The “Reset HUD” button in the “Interface Options” menu will now set the global scale value to the correct amount
  • Fixed: Wraiths and Lesser Wraiths no longer state they steal life in the tooltip

Proving Grounds

  • Nexus turrets
    • Amount increased back to 2 from 1
    • Health reduced by 900
    • Armor reduced by 20
    • Base Attack Damage reduced by 30

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