Elise

Elise ottiene troppi benefici giocando in maniera difensiva, per rimediare a ciò è stato conferito più potere alla forma ragno.

  • Neurotoxin
    • Raggio ridotto a 625 da 650
    • Danno ridotto a 40/80/120/160/200 da 50/95/140/185/230
  • Venomous Bite
    • Danno aumentato a 60/110/160/210/260 da 50/95/140/185/230

Janna

  • Howling Gale
    • Risolto un bug relativo al tempo di knock-up (non aumentava con il caricamento dell’abilità)
    • Knock-up a carica massima aumentato a 1 secondo da 0.75 secondi

 

Jarvan IV

Jarvan fa praticamente tutto, quindi hanno rimosso l’aura che donava armor da Demacian Standard.

  • Golden Aegis
    • Scudo aumentato a 20/30/40/50/60 da 20/25/30/35/40 per Campione Nemico
    • Costo ridotto a 45/50/55/60/65 da 65
  • Demacian Standard
    • Rimossa la componente Armor dalla parte attiva

Nami

  • Tidecaller’s Blessing
    • Aggiunto un nuovo effetto visivo
    • Durata aumentata a 6 secondi da 5

 

Singed

Singed è stato concepito per essere una spina nel fianco ma ultimamente pare fatto di titanio, quindi gli viene ridotto il burst e la resistenza ai CC.

  • Fling
    • Danno ridotto a 80/125/170/215/260 da 100/150/200/250/300
    • Ability Power rateo ridotto a 0.75 da 1.0
  • Insanity Potion
    • Eliminata la riduzione dei CC

Taric

Le ultime modifiche hanno creato un mostro. Con questa patch la Riot ha cercato di renderlo di nuovo umano.

  • Shatter
    • Danno ridotto a 50/90/130/170/210 da 60/105/150/190/240
    • Rateo Armor ridotto a 20% da 30%
  • Dazzle
    • Durata Stun modificata in 1.2/1.3/1.4/1.5/1.6 secondi da 1.5

Items

  • Blade of the Ruined King – Hotfix 3/5
    • Attack Damage ridotto a 25 da 30
    • Costo aumentato a 1000 gold da 650 (costo totale aumentato a 3200 gold da 2850)
    • Danno Massimo contro i minion ridotto a 60 da 90
    • L’heal dell’attiva viene ora ridotto dall’armor

 

  • Aegis of the Legion
    • L’aura dona il 50% di Health Regen, Armor e Magic Resist ai minion

 

 

  • Runic Bulwark
    • Costo ridotto a 400 gold da 650 (total cost ridotto a 2950 gold da 3200)
    • HP ridotti a 300 da 400
    • Aura Magic Resist ridotta a 25 da 30
    • L’aura dona il 50% di Health Regen, Armor e Magic Resist ai minion

 

 

  • Locket of the Iron Solari

    Locket of the Iron Solari è preso praticamente da cani e porci, e quindi ha ricevuto il trattamento Warmog.

    • Costo ridotto a 520 gold da 670 (Costo totale ridotto a 1850 gold da 2000)
    • HP ridotti a 300 da 400

 

 

  • Runaan’s Hurricane
    • Raggio raggetti secondari aumentato a 375 da 300
    • Risolto un bug per cui attaccava le unità invisibili

 

 

  • Sheen
    • Costo ridotto a 365 gold da 425 (costo totale ridotto a 1200 gold da 1260)

 

 

  • Trinity Force
    • Costo totale ridotto a 3843 gold da 3903 gold

 

 

  • Lich Bane
    • Costo totale aumentato a 940 gold da 880 (costo totale non modificato)

 

 

  • Iceborn Gauntlet

    Dopo 6 mesi la Riot si è accorta che l’Iceborn Gauntlet lo comprano i tank.

    • Costo aumentato a 700 gold da 640 (costo totale non modificato)
    • Armor aumentato a 70 da 60
    • Ability Power ridotto a 30 da 40

 

 

  • Ravenous Hydra
    • Costo ridotto a 200 gold da 400 (costo totale ridotto a 3300 gold da 3500)
    • Life Steal aumentato a 12% da 10%

 

 

  • Zephyr
    • Modificato in: Stinger + Pickaxe + 725 gold = 2850 gold (costo totale non modificato)
    • Attack Damage aumentato a 25 da 20

 

 

  • Warden’s Mail
    • Riduzione Attack Speed ridotto a 15% da 20%

 

 

  • Randuin’s Omen
    • Riduzione Attack Speed ridotto a 15% da 20%

 

 

  • Seeker’s Armguard
    • Ability Power ridotto a 20 da 25

 

Runes

  • Riduzione Cooldown e Riduzione Cooldown per Livello hanno ricevuto un buff

Spectator Mode

  • Risolto un bug per cui il client subiva un crash dopo l’utilizzo di comandi (es: /joke, /taunt)

 

Restricted Chat Mode

Vi piace insultare i nemici? La Riot pensa anche a voi!.

  • Alcuni giocatori (identificati dal Tribunal e dal Player Support) avranno un numero limitati di messaggi a disposizione.
  • Se vi comportate bene e terminate le partite, riotterrete i vostri privilegi per la chat.

General

  • La mancata attivazione dell’avviso di preparazione ad una partita non riporta più i giocatori alla schermata di PvP.Net
  • “Random” è stato spostato in cima alla lista Campioni
  • Le notifiche della chat nella parte inferiore destra del client ora appaiono quando i giocatori hanno chiuso la finestra con l’avviso AFK
  • I Bot smetteranno di comprare il meki pendant
  • Dragon, Baron, Torri e Inibitori ora mostrano gli assist

Elise

Elise has been rewarded too well for playing safely, so we shifted some of her power to her spider form to increase the reward for taking risks.

  • Neurotoxin
    • Cast range reduced to 625 from 650
    • Damage reduced to 40/80/120/160/200 from 50/95/140/185/230
  • Venomous Bite
    • Damage increased to 60/110/160/210/260 from 50/95/140/185/230

Janna

  • Howling Gale
    • Fixed a bug where the knockup duration was not increasing based on charge time
    • Knockup duration when fully charged increased to 1 second from 0.75 seconds

 

Jarvan IV

Jarvan has been bringing too much utility to his team, so we’ve removed the armor component of Demacian Standard’s aura.

  • Golden Aegis
    • Shield amount per nearby enemy champion increased to 20/30/40/50/60 from 20/25/30/35/40
    • Mana cost reduced to 45/50/55/60/65 from 65
  • Demacian Standard
    • Active no longer grants bonus Armor

Nami

  • Tidecaller’s Blessing
    • Added new visual effects to better communicate the amount of charges left
    • Duration increased to 6 seconds from 5

 

Singed

Singed is intended to be incredibly durable and to gradually burn down his opponents in team fights. By making disables more effective against him and reducing his initial burst damage, Singed’s opponents now have more time and ways to deal with him in these situations.

  • Fling
    • Damage reduced to 80/125/170/215/260 from 100/150/200/250/300
    • Ability Power ratio reduced to 0.75 from 1.0
  • Insanity Potion
    • No longer reduces the duration of disables

Taric

Last patch’s changes opened up different playstyles for Taric but did not effectively address his power level. These changes reduce Taric’s lane dominance by lowering his burst damage and forcing him to make more tradeoffs when choosing which spells to level up.

  • Shatter
    • Damage reduced to 50/90/130/170/210 from 60/105/150/190/240
    • Armor damage ratio reduced to 20% from 30%
  • Dazzle
    • Stun duration adjusted to 1.2/1.3/1.4/1.5/1.6 seconds from 1.5 at all ranks

Items

  • Blade of the Ruined King – Hotfixed 3/5
    • Attack Damage reduced to 25 from 30
    • Combine cost increased to 1000 gold from 650 (total cost increased to 3200 gold from 2850)
    • Maximum damage dealt to minions and monsters reduced to 60 from 90
    • Active heal amount is now reduced by the target’s Armor

 

  • Aegis of the Legion
    • Aura grants an additional 50% Health Regen, Armor and Magic Resist for minions

 

 

  • Runic Bulwark
    • Combine cost reduced to 400 gold from 650 (total cost reduced to 2950 gold from 3200)
    • Health reduced to 300 from 400
    • Magic Resist aura reduced to 25 from 30
    • Aura grants an additional 50% Health Regen, Armor and Magic Resist for minions

 

 

  • Locket of the Iron Solari

    Locket of the Iron Solari is mainly picked up by junglers and supports, roles that most frequently earn less gold than others, for the team-wide active. We’ve reduced both the cost and personal stats on the item to lessen its gold impact while preserving its team utility.

    • Combine cost reduced to 520 gold from 670 (total cost reduced to 1850 gold from 2000)
    • Health reduced to 300 from 400

 

 

  • Runaan’s Hurricane
    • Secondary target radius increased to 375 from 300
    • Fixed a bug where Hurricane could target invisible enemies

 

 

  • Sheen
    • Combine cost reduced to 365 gold from 425 (total cost reduced to 1200 gold from 1260)

 

 

  • Trinity Force
    • Total cost reduced to 3843 gold from 3903 gold

 

 

  • Lich Bane
    • Combine cost increased to 940 gold from 880 (total cost unchanged)

 

 

  • Iceborn Gauntlet

    We’ve noticed that, in general, champions who buy Iceborn Gauntlet are front-line champions with more emphasis on surviving than dealing AP burst damage. We’ve adjusted Iceborn Gauntlet’s stats to accommodate this play case.

    • Combine cost increased to 700 gold from 640 (total cost unchanged)
    • Armor increased to 70 from 60
    • Ability Power reduced to 30 from 40

 

 

  • Ravenous Hydra
    • Combine cost reduced to 200 gold from 400 (total cost reduced to 3300 gold from 3500)
    • Life Steal increased to 12% from 10%

 

 

  • Zephyr
    • Recipe changed: Stinger + Pickaxe + 725 gold = 2850 gold (total cost unchanged)
    • Attack Damage increased to 25 from 20

 

 

  • Warden’s Mail
    • Attack Speed reduction reduced to 15% from 20%

 

 

  • Randuin’s Omen
    • Attack Speed reduction reduced to 15% from 20%

 

 

  • Seeker’s Armguard
    • Ability Power reduced to 20 from 25

 

Runes

Continuing our efforts from Patch 3.02 to standardize cooldown reduction, we’ve slightly buffed Cooldown Reduction runes to provide less awkward stat amounts. For example, nine Tier-3 Scaling Glyphs of Cooldown Reduction previously provided 8.62% cooldown reduction at level 18, but will now provide an even 10%.

  • Cooldown Reduction and Cooldown Reduction per Level runes have been increased at all Tiers (varying from 2-35% increase)

Spectator Mode

  • Fixed a bug that would cause the spectator client to crash when using chat commands (ex: /joke, /taunt)

 

Restricted Chat Mode

In an effort to encourage active reform and shield players from toxicity, we’ve implemented a new account restriction that limits in-game chat for toxic players.

  • Certain players (identified by Tribunal and by Player Support) will have a limited number of in-game messages available and limited access to [All] Chat.
  • Restricted players that successfully complete matchmade games will earn their chat privileges back.

General

  • Ready checks no longer return players to the PvP.Net landing page
  • “Random” has been moved to the top of champion select
  • Chat notifications in the bottom right-hand corner of the client now wait to appear until players have closed the AFK popup dialogue first
  • Battle Training bots no longer acquire unavailable items
  • Dragon, Baron, Towers and Inhibitors now show assists

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